AI Insights · Timothy · July 2022
Top 5 Adventure Games on iOS in the UK Q2 2022
In Q2 2022, the top 5 adventure games on iOS in the UK showcased varied performance trends in downloads, revenue, and active users, with notable fluctuations across the board.
Throughout the second quarter of 2022, the top 5 adventure games on iOS in the United Kingdom exhibited diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how these games fared:
Genshin Impact by COGNOSPHERE PTE. LTD. saw a noticeable fluctuation in weekly revenue, starting at approximately $357K and declining to around $58K by the end of June. Weekly downloads showed a similar trend, peaking at 6.7K in early April and decreasing to 3.8K in late June. The game's weekly active users began at 46.1K, peaking at 48.8K in early April, and ended the quarter at around 40.6K.
Dislyte from Farlight Games experienced a significant drop in weekly downloads from 42.7K at launch in early May to just 1.8K by the end of June. Correspondingly, weekly revenue also saw a decline, starting at around $53.9K and dropping to $15.2K. Active users followed a similar pattern, peaking at 32.2K in mid-May and falling to 8.3K by late June.
The Sims™ FreePlay by Electronic Arts maintained a relatively stable performance in weekly revenue, ranging between $18.8K and $31.8K throughout the quarter. Weekly downloads showed a peak of 10.4K in late June, while weekly active users fluctuated, peaking at around 58.8K in mid-April and closing the quarter at approximately 53.7K.
Summoners War by Com2uS Corp. demonstrated varied weekly revenue trends, starting at $18.4K, peaking at $37.2K in mid-April, and ending at around $30.8K. Weekly downloads remained relatively low, peaking at 378 in late April. Active users showed a slight decline, starting at 13.9K and closing at about 13.9K by the end of June.
The Seven Deadly Sins from Netmarble Corporation had a notable increase in weekly revenue, peaking at $38.5K in early June before falling to $16.8K by the end of the quarter. Weekly downloads remained relatively stable, peaking at 514 in early June. Active users peaked at 13.3K in early May and ended the quarter at around 10.5K.
For more insights and detailed analytics, visit Sensor Tower.